WebGPU Hardware Accelerated

WebGPU Procedural Gradient & Shape Grid Studio

Craft organic motion graphics with repeated geometric shapes, frosted diffusion, and real-time WGSL shaders.

WebGPU Multi-Layer Motion StudioOPEN SOURCE

Compositor con 10 formas geométricas, gradiente de fondo multicromático y difuminación variable

Canvas2D Fallback
Composiciones Multicapa:
Capas Superpuestas (3/4)
Capa 1: Flujo Líquido
Fusión:
Blur: 70%
Capa 2: Malla Geométrica
Fusión:
Blur: 28%
Capa 3: Destellos Florales
Fusión:
Blur: 15%
3 Capas Activas
WebGPU Noise & Mesh IDW
Bucle Temporal: 0.0s / 5s30 FPS
Grano:

Drag the rings on the canvas. Each ring pins its colour there.

SCALE30%
DISTORTION50%
SWIRL10%
SPEED25%
4
SPRING CELADON
#EAFBF7·AAA
RIVER INDIGO
#5CE3E6·AAA
RIVER INDIGO
#0F9CC2·AA
INDIGO
#274A78·AAA
SOFTEN24px
NOISE5%
Duración para Timeline:
GitHub

Native WebGPU Shaders

Computed directly on your GPU using WGSL shaders at steady 60 FPS with 32-bit floating point precision.

Tiled Mesh & Frosted Glass

Generate matrices of 10 SDF shapes with real-time frosted glass dispersion and wave dynamics.

Direct to Video Editor

No client-side encoding bottlenecks: transfer the live procedural shader directly to your video timeline.